4.26.2009

tentacle toilet...


tentacle toilet, tentacle toilet. My weekends worth of work. Really just wanted to see something through till the end, even it wasn't that good. This came from an idea i had once while i was sitting on the toilet and a massive red tentacle came out of the bowl and oozed out goo everywhere. Also, from Ghostbusters movie, with the slime comes out of the toilet in Ripley's bathroom, that scared the crap out of me.

I modeled it in Maya, then the tentacle in zBrush to get the high poly mesh, textures in Photoshop, rendered in Max using vRay and some post work in Photoshop again. I also used uvLayout and crazyBumb, which are awesome. i was going to to use Fusion to composite the shot, but didnt really feel the need in the end. Program central.

Here are some more shots, WIRES!!! and some test renders. Still not super happy with the goo, hmm...




Some goo tests...




Wires, and zBrush sculpting, High poly mesh came out at around 3million...




After making the mesh in zbrush, used the 'transfer maps' in Maya to apply the normal maps, very easy and fairly quick.

Whats that, a 'Hot Tup'? I got nothing, didnt do anything speical here, just managed to be motivated enough to finish it. The only 'tup' i can think of is an obvious one, use google if you dont know how to do something 99% of the time the answer is there.

The End.