11.23.2009

texture setup...



It took all day, but i unwrapped and baked out my AOs ready for texture city. Maya doesnt render with PSDs so i only have a shitty viewport screen shot. The best part about doing this, is moving the viewport around your mesh with the AO bake, looks perrrdy...

is that chair on the right way too super small?

4 comments:

Stefan said...

You've done this 3D business before haven't you. Stay away from that 2D stuff mate, it doesn't put hair on your chest.

Nori Tominaga said...

ah, beautiful. i quite like the subtle character you have, like warping the tin roof . Hate to have a loose ball from Topor go down those stairs.

Michael Manalac said...

Don't listen to that Stefan kid, he knows not what is good, or hairy. The pic is looking awesome, young Leighroy.

Jeffrey Lai said...

o wow these are very cool!
I wish I could do 3d stuff!